Humans-Computer interfaces for computer games
For this unit I will look into creating an interface for my game, an in game interface and the HUD. I will start off by researching the different types of elements in an interface, such as technology, types of interfaces, human factors, design principles and feedback. After this I will look into the pre-production of for my interface and the style and elements I want in my interface. from this I will implement my design before testing and evaluating the interface.