Below am I going to keep track of the key developments that I plan to do for each unit and miscellaneous tasks that I need to do to complete my game demo before June 2018. I will set deadlines for each core development to be completed and highlight these if I was able to complete on time. Have in a schedule will have me work to deadlines and keep myself on top of my work flow to create a better end result for my game demo. Unit 76 Development schedual
Unit 79 Development schedual Notes* the items in blue underline are one day tasks
Unit 74 - Animation
Unit 70 - Environments
Unit 52 - character implementation
Unit 72 - Lighting and rendering
Miscellaneous Tasks
0 Comments
Leave a Reply. |
Archives
June 2018
Categories |