My next task in unit 9 was to design blueprints based on my research into psychiatric hospitals. My blueprints have to be scaled into centimetres that can be converted into unreal units, once my blueprints are complete I will have to block out the blueprints into the unreal engine using the game engine geometry, this would have to be done by size that I noted in the blueprints and will look almost identical to the blueprints. I decided to do a 3 storey building, with a male and female wing, long corridors, merge, cells, wards, treatment rooms, dining halls, etc., the rooms come in different sizes and want to make the player feel like they are walking around a maze of rooms, I also decided to include three staircases one main and two smaller ones on each wing of the hospital. The hospital will be inside only and will only feature a small glimpse of outside thought the windows either be a bit of a tree or the sky, as I want to try to keep the level dark and gloomy to add a bit of fear factor to it. You can see the 3 floor plans I drew for my abandoned hospital below Ground floor Ground floor continued First floor Second floor
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1/16/2024 08:19:02 am
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AuthorWelcome to my blog about my game design and 3D modelling work Archives
December 2016
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